int x = 1; // Je nach Wert von x wird das Lied eine Oktave höher gespielt, z.N. x = 2 --> 1 Oktave höher, x = 3 --> 2 Oktaven höher void setup() { } void loop() { tone(11, 130*x); delay(500); noTone(11); delay(80); tone(11, 147*x); delay(500); noTone(11); delay(80); tone(11, 165*x); delay(500); noTone(11); delay(80); tone(11, 175*x); delay(500); noTone(11); delay(80); tone(11, 196*x); delay(1000); noTone(11); delay (80); tone(11, 196*x); delay(1000); noTone(11); delay(80); tone(11, 220*x); delay(500); noTone(11); delay(80); tone(11, 220*x); delay(500); noTone(11); delay(80); tone(11, 220*x); delay(500); noTone(11); delay(80); tone(11, 220*x); delay(500); noTone(11); delay(80); tone(11, 196*x); delay(2000); noTone(11); delay(80); tone(11, 220*x); delay(500); noTone(11); delay(80); tone(11, 220*x); delay(500); noTone(11); delay(80); tone(11, 220*x); delay(500); noTone(11); delay(80); tone(11, 220*x); delay(500); noTone(11); delay(80); tone(11, 196*x); delay(2000); noTone(11); delay(80); tone(11, 175*x); delay(500); noTone(11); delay(80); tone(11, 175*x); delay(500); noTone(11); delay(80); tone(11, 175*x); delay(500); noTone(11); delay(80); tone(11, 175*x); delay(500); noTone(11); delay(80); tone(11, 165*x); delay(1000); noTone(11); delay(80); tone(11, 165*x); delay(1000); noTone(11); delay(80); tone(11, 147*x); delay(500); noTone(11); delay(80); tone(11, 147*x); delay(500); noTone(11); delay(80); tone(11, 147*x); delay(500); noTone(11); delay(80); tone(11, 147*x); delay(500); noTone(11); delay(80); tone(11, 130*x); delay(2000); noTone(11); delay(2500); }