void setup() { } void loop() { tone(11, 130); delay(500); noTone(11); delay(80); tone(11, 147); delay(500); noTone(11); delay(80); tone(11, 165); delay(500); noTone(11); delay(80); tone(11, 175); delay(500); noTone(11); delay(80); tone(11, 196); delay(1000); noTone(11); delay (80); tone(11, 196); delay(1000); noTone(11); delay(80); tone(11, 220); delay(500); noTone(11); delay(80); tone(11, 220); delay(500); noTone(11); delay(80); tone(11, 220); delay(500); noTone(11); delay(80); tone(11, 220); delay(500); noTone(11); delay(80); tone(11, 196); delay(2000); noTone(11); delay(80); tone(11, 220); delay(500); noTone(11); delay(80); tone(11, 220); delay(500); noTone(11); delay(80); tone(11, 220); delay(500); noTone(11); delay(80); tone(11, 220); delay(500); noTone(11); delay(80); tone(11, 196); delay(2000); noTone(11); delay(80); tone(11, 175); delay(500); noTone(11); delay(80); tone(11, 175); delay(500); noTone(11); delay(80); tone(11, 175); delay(500); noTone(11); delay(80); tone(11, 175); delay(500); noTone(11); delay(80); tone(11, 165); delay(1000); noTone(11); delay(80); tone(11, 165); delay(1000); noTone(11); delay(80); tone(11, 147); delay(500); noTone(11); delay(80); tone(11, 147); delay(500); noTone(11); delay(80); tone(11, 147); delay(500); noTone(11); delay(80); tone(11, 147); delay(500); noTone(11); delay(80); tone(11, 130); delay(2000); noTone(11); delay(2500); }